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Add MxSize32, match MxRegion ctor
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@@ -1,6 +1,9 @@
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#ifndef MXRECT32_H
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#define MXRECT32_H
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#include "mxpoint32.h"
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#include "mxsize32.h"
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class MxRect32
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{
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public:
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@@ -13,20 +16,33 @@ public:
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this->m_bottom = p_bottom;
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}
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MxRect32(const MxPoint32 &p_point, const MxSize32 &p_size)
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{
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this->m_left = p_point.m_x;
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this->m_top = p_point.m_y;
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this->m_right = p_size.m_width;
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this->m_bottom = p_size.m_height;
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}
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MxS32 m_left;
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MxS32 m_top;
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MxS32 m_right;
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MxS32 m_bottom;
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inline MxS32 GetWidth()
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inline void SetPoint(const MxPoint32 &p_point)
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{
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return (m_right - m_left) + 1;
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this->m_left = p_point.m_x;
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this->m_top = p_point.m_y;
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}
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inline MxS32 GetHeight()
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inline void SetSize(const MxSize32 &p_size)
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{
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return (m_bottom - m_top) + 1;
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this->m_right = p_size.m_width;
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this->m_bottom = p_size.m_height;
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}
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inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
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inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
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};
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#endif // MXRECT32_H
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