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Refactor various operator[]
based on BETA10 (#1110)
* Tidy up `operator[]` code * Add weird index operator for `FUN_1002ddc0` * Cleanup * Add Matrix4 BETA10 annotations, fix typo --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -86,13 +86,13 @@ public:
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void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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// FUNCTION: BETA10 0x1003db50
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Mx3DPointFloat& GetLocation() { return m_location; }
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Vector3& GetLocation() { return m_location; }
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// FUNCTION: BETA10 0x1003db80
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Mx3DPointFloat& GetDirection() { return m_direction; }
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Vector3& GetDirection() { return m_direction; }
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// FUNCTION: BETA10 0x1003dbb0
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Mx3DPointFloat& GetUp() { return m_up; }
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Vector3& GetUp() { return m_up; }
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void SetLocation(const Vector3& p_location) { m_location = p_location; }
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void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
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