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Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553)
* Add JetSkiRace vtable * Fix vtable * Fixes * Update jetskirace.cpp --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -80,6 +80,7 @@
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#include "beachhouseentity.h"
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#include "bumpbouy.h"
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#include "carracestate.h"
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#include "caveentity.h"
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#include "gasstationentity.h"
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#include "hospitalentity.h"
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#include "infocenterentity.h"
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@@ -90,7 +91,6 @@
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#include "policeentity.h"
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#include "racestandsentity.h"
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#include "radiostate.h"
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// #include "caveentity.h"
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// #include "jailentity.h"
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#include "jukebox.h"
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#include "jukeboxstate.h"
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@@ -1 +1,36 @@
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#include "jetskirace.h"
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// STUB: LEGO1 0x100162c0
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MxResult JetskiRace::Create(MxDSAction& p_dsAction)
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{
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return SUCCESS;
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}
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// STUB: LEGO1 0x100163b0
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void JetskiRace::ReadyWorld()
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{
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}
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// STUB: LEGO1 0x10016520
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undefined4 JetskiRace::VTable0x74(undefined4)
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{
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return 0;
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}
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// STUB: LEGO1 0x100165a0
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undefined4 JetskiRace::VTable0x6c(undefined4)
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{
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return 0;
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}
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// STUB: LEGO1 0x100166a0
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undefined4 JetskiRace::VTable0x70(undefined4)
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{
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return 0;
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}
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// STUB: LEGO1 0x10016a10
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MxBool JetskiRace::VTable0x64()
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{
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return TRUE;
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}
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