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Implement/match LegoWorld::Destroy (and destructor) (#492)
* Implement/match LegoWorld::Destroy * Match * Match
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LEGO1/lego/legoomni/src/audio/legounknown100d6b4c.cpp
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LEGO1/lego/legoomni/src/audio/legounknown100d6b4c.cpp
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#include "legounknown100d6b4c.h"
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// STUB: LEGO1 0x1003dc40
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void LegoUnknown100d6b4c::FUN_1003dc40(LegoCacheSound** p_und)
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{
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// TODO
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}
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