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Implement/match LegoWorld::Destroy (and destructor) (#492)
* Implement/match LegoWorld::Destroy * Match * Match
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@@ -33,6 +33,12 @@ void LegoBuildingManager::FUN_1002fa00()
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// TODO
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}
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// STUB: LEGO1 0x1002fb30
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void LegoBuildingManager::FUN_1002fb30()
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{
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// TODO
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}
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// STUB: LEGO1 0x10030220
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MxResult LegoBuildingManager::Tickle()
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{
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