Implement/match WriteDefaultTexture (#1213)

This commit is contained in:
Christian Semmler
2024-12-12 11:02:14 -07:00
committed by GitHub
parent aceba71fbb
commit 894034f9cf
4 changed files with 79 additions and 12 deletions

View File

@@ -64,7 +64,7 @@ MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_wor
MxS32 UpdateLightPosition(MxS32 p_increase);
void SetLightPosition(MxS32 p_index);
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
void WriteDefaultTexture(LegoFile* p_file, const char* p_name);
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_namedTexture);
void FUN_1003f930(LegoNamedTexture* p_namedTexture);