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Implement/match WriteDefaultTexture
(#1213)
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@@ -64,7 +64,7 @@ MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_wor
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MxS32 UpdateLightPosition(MxS32 p_increase);
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void SetLightPosition(MxS32 p_index);
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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void FUN_1003f540(LegoFile* p_file, const char* p_filename);
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void WriteDefaultTexture(LegoFile* p_file, const char* p_name);
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_namedTexture);
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void FUN_1003f930(LegoNamedTexture* p_namedTexture);
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