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Implement/match WriteDefaultTexture
(#1213)
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@@ -36,6 +36,7 @@ public:
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LegoU32 GetHeight() { return m_height; }
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void SetHeight(LegoU32 p_height) { m_height = p_height; }
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LegoU32 GetCount() { return m_count; }
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void SetCount(LegoU32 p_count) { m_count = p_count; }
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LegoPaletteEntry* GetPalette() { return m_palette; }
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LegoPaletteEntry& GetPaletteEntry(LegoU32 p_i) { return m_palette[p_i]; }
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void SetPaletteEntry(LegoU32 p_i, LegoPaletteEntry& p_paletteEntry) { m_palette[p_i] = p_paletteEntry; }
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