mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-27 10:24:18 +00:00
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction Fix some class definitions * Fix style issues * Add size annotations * Fix global pointer * Style/naming --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -771,6 +771,15 @@ MxResult LegoOmni::Start(MxDSAction* p_dsAction)
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b5c0
|
||||
void LegoOmni::DeleteAction()
|
||||
{
|
||||
if (m_action.GetObjectId() != -1) {
|
||||
DeleteObject(m_action);
|
||||
m_action.SetObjectId(-1);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b5f0
|
||||
MxLong LegoOmni::Notify(MxParam& p_param)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user