Animmanager (#712)

* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions

* Fix style issues

* Add size annotations

* Fix global pointer

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-03-23 10:09:20 -04:00
committed by GitHub
parent fca8f74bd8
commit 8b21e8136e
17 changed files with 165 additions and 49 deletions

View File

@@ -771,6 +771,15 @@ MxResult LegoOmni::Start(MxDSAction* p_dsAction)
return result;
}
// FUNCTION: LEGO1 0x1005b5c0
void LegoOmni::DeleteAction()
{
if (m_action.GetObjectId() != -1) {
DeleteObject(m_action);
m_action.SetObjectId(-1);
}
}
// FUNCTION: LEGO1 0x1005b5f0
MxLong LegoOmni::Notify(MxParam& p_param)
{