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Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction Fix some class definitions * Fix style issues * Add size annotations * Fix global pointer * Style/naming --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -28,7 +28,7 @@ MxResult LegoPathController::Tickle()
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}
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// STUB: LEGO1 0x10046770
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undefined4 LegoPathController::FUN_10046770(IslePathActor* p_actor)
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undefined4 LegoPathController::FUN_10046770(LegoPathActor* p_actor)
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{
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return 0;
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}
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