Implement more functions in Act2Actor (#1183)

* Implement `Act2Actor::VTable0xa0`

* Implement `Act2Actor::FUN_10019520()`

* Implement/match `Act2Actor::FUN_100192a0()`

* Fix clang32 issue

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-12-01 18:21:59 +01:00
committed by GitHub
parent f066e2ee2e
commit 8b9f6f1007
4 changed files with 212 additions and 18 deletions

View File

@@ -117,6 +117,17 @@ public:
LegoUnknown100db7f4*& p_edge,
LegoPathBoundary*& p_boundary
);
MxResult FUN_10048310(
LegoPathEdgeContainer* p_grec,
const Vector3& p_position,
const Vector3& p_direction,
LegoPathBoundary* p_boundary1,
const Vector3& p_param5,
const Vector3& p_param6,
LegoPathBoundary* p_boundary2,
MxBool p_param8,
MxFloat* p_param9
);
static MxResult Init();
static MxResult Reset();