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Implement more functions in Act2Actor
(#1183)
* Implement `Act2Actor::VTable0xa0` * Implement `Act2Actor::FUN_10019520()` * Implement/match `Act2Actor::FUN_100192a0()` * Fix clang32 issue * Address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -117,6 +117,17 @@ public:
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LegoUnknown100db7f4*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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MxResult FUN_10048310(
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LegoPathEdgeContainer* p_grec,
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const Vector3& p_position,
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const Vector3& p_direction,
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LegoPathBoundary* p_boundary1,
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const Vector3& p_param5,
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const Vector3& p_param6,
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LegoPathBoundary* p_boundary2,
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MxBool p_param8,
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MxFloat* p_param9
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);
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static MxResult Init();
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static MxResult Reset();
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