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replace shorts with MxS16/MxU16/undefined2
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@@ -27,13 +27,13 @@ MxResult LegoGameState::Save(MxULong p)
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}
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// OFFSET: LEGO1 0x1003a2e0
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void LegoGameState::SerializePlayersInfo(short p)
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void LegoGameState::SerializePlayersInfo(MxS16 p)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1003cdd0
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void LegoGameState::SerializeScoreHistory(short p)
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void LegoGameState::SerializeScoreHistory(MxS16 p)
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{
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// TODO
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}
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