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Implement/match LegoWorld::FUN_1001fda0 (#840)
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@@ -5,6 +5,7 @@
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#include "legopathactor.h"
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#include "mxcore.h"
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class LegoAnimPresenter;
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class LegoPathBoundary;
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class LegoWorld;
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@@ -41,6 +42,7 @@ public:
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virtual void Destroy(); // vtable+0x18
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undefined4 FUN_10046770(LegoPathActor* p_actor);
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void FUN_100468f0(LegoAnimPresenter* p_presenter);
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MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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