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Implement/match LegoWorld::FUN_1001fda0 (#840)
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@@ -299,10 +299,16 @@ void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
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}
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}
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// STUB: LEGO1 0x1001fda0
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// FUNCTION: LEGO1 0x1001fda0
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// FUNCTION: BETA10 0x100da621
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void LegoWorld::FUN_1001fda0(LegoAnimPresenter* p_presenter)
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{
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// TODO
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LegoPathControllerListCursor cursor(&m_list0x68);
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LegoPathController* controller;
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while (cursor.Next(controller)) {
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controller->FUN_100468f0(p_presenter);
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}
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}
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// FUNCTION: LEGO1 0x1001ff80
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@@ -33,6 +33,12 @@ undefined4 LegoPathController::FUN_10046770(LegoPathActor* p_actor)
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return 0;
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}
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// STUB: LEGO1 0x100468f0
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// FUNCTION: BETA10 0x100b72f7
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void LegoPathController::FUN_100468f0(LegoAnimPresenter* p_presenter)
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{
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}
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// STUB: LEGO1 0x10046b30
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MxResult LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value)
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{
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@@ -814,6 +814,7 @@ void LegoAnimPresenter::EndAction()
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}
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// FUNCTION: LEGO1 0x1006c7d0
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// FUNCTION: BETA10 0x10051e07
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void LegoAnimPresenter::VTable0x8c()
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{
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if (m_unk0x78) {
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