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Implement/match LegoWorld::FUN_1001fda0 (#840)
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@@ -299,10 +299,16 @@ void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
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// STUB: LEGO1 0x1001fda0
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// FUNCTION: LEGO1 0x1001fda0
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// FUNCTION: BETA10 0x100da621
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void LegoWorld::FUN_1001fda0(LegoAnimPresenter* p_presenter)
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{
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// TODO
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LegoPathControllerListCursor cursor(&m_list0x68);
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LegoPathController* controller;
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while (cursor.Next(controller)) {
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controller->FUN_100468f0(p_presenter);
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}
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}
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// FUNCTION: LEGO1 0x1001ff80
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