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Implement/match Act3Brickster::FUN_10042300 (#1238)
* Implement/match `Act3Brickster::FUN_10042300` * Add comment about assignment operator * Add another comment * Fix * add back BETA annotation
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@@ -920,68 +920,6 @@ MxResult LegoPathController::FUN_10048310(
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x10048c40
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// FUNCTION: BETA10 0x1001cc90
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inline MxU32 LegoPathCtrlEdge::FUN_10048c40(const Vector3& p_position)
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{
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MxFloat localc, local10;
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MxU32 result = FALSE;
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if (m_unk0x28[0] > 0.001 || m_unk0x28[0] < -0.001) {
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localc = (p_position[0] - (*m_pointA)[0]) / m_unk0x28[0];
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if (localc < 0 || localc > 1) {
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return FALSE;
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}
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result = TRUE;
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}
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else {
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if (p_position[0] > (*m_pointA)[0] + 0.001 || p_position[0] < (*m_pointA)[0] - 0.001) {
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return FALSE;
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}
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}
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if (m_unk0x28[1] > 0.001 || m_unk0x28[1] < -0.001) {
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local10 = (p_position[1] - (*m_pointA)[1]) / m_unk0x28[1];
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if (result) {
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if (localc > local10 + 0.001 || localc < local10 - 0.001) {
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return FALSE;
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}
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}
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else {
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result = TRUE;
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localc = local10;
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}
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}
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else {
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if (p_position[1] > (*m_pointA)[1] + 0.001 || p_position[1] < (*m_pointA)[1] - 0.001) {
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return FALSE;
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}
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}
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if (m_unk0x28[2] > 0.001 || m_unk0x28[2] < -0.001) {
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local10 = (p_position[2] - (*m_pointA)[2]) / m_unk0x28[2];
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if (result) {
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if (localc > local10 + 0.001 || localc < local10 - 0.001) {
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return FALSE;
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}
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}
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else {
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return TRUE;
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}
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}
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else {
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if (p_position[2] > (*m_pointA)[2] + 0.001 || p_position[2] < (*m_pointA)[2] - 0.001) {
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return FALSE;
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}
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}
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1004a240
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// FUNCTION: BETA10 0x100b9160
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MxS32 LegoPathController::FUN_1004a240(
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