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Name boolean field in Mesh (#1540)
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@@ -15,7 +15,7 @@ public:
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// SIZE 0x08
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struct Mesh {
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Tgl::Mesh* m_tglMesh; // 0x00
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BOOL m_unk0x04; // 0x04
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BOOL m_textured; // 0x04
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};
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LegoLOD(Tgl::Renderer*);
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