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100% match of many functions in the LegoGameState::Save codepath (#86)
* Only include decomps * One more function * Add offset to endOfVariables * Remove leftover header * Use undefined where applicable * Fixes, refactorings * Fixes * Fix calling convention * Added offset comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -74,6 +74,7 @@ add_library(lego1 SHARED
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LEGO1/legolocomotionanimpresenter.cpp
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LEGO1/legomodelpresenter.cpp
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LEGO1/legonavcontroller.cpp
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LEGO1/legoobjectfactory.cpp
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LEGO1/legoomni.cpp
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LEGO1/legopalettepresenter.cpp
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LEGO1/legopartpresenter.cpp
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@@ -89,6 +90,7 @@ add_library(lego1 SHARED
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LEGO1/legostream.cpp
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LEGO1/legotexturepresenter.cpp
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LEGO1/legoutil.cpp
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LEGO1/legounksavedatawriter.cpp
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LEGO1/legovideomanager.cpp
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LEGO1/legoworld.cpp
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LEGO1/legoworldpresenter.cpp
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