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100% match of many functions in the LegoGameState::Save codepath (#86)
* Only include decomps * One more function * Add offset to endOfVariables * Remove leftover header * Use undefined where applicable * Fixes, refactorings * Fixes * Fix calling convention * Added offset comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,5 +1,7 @@
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#include "infocenterstate.h"
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DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
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// OFFSET: LEGO1 0x10071600 STUB
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InfocenterState::InfocenterState()
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{
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