Implement various small LegoPathController functions (#914)

* Implement/match LegoPathController::Tickle

* Implement various small LegoPathController functions

* Add 0x10046b30
This commit is contained in:
Christian Semmler
2024-05-12 15:30:34 -04:00
committed by GitHub
parent b6fc8e27b1
commit 91fe09af3c
9 changed files with 64 additions and 19 deletions

View File

@@ -92,7 +92,7 @@ public:
undefined4 FUN_10046770(LegoPathActor* p_actor);
void FUN_100468f0(LegoAnimPresenter* p_presenter);
void FUN_10046930(LegoAnimPresenter* p_presenter);
MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
MxResult FUN_10046b30(LegoPathBoundary*& p_boundaries, MxS32& p_numL);
LegoPathBoundary* GetPathBoundary(const char* p_name);
void Enable(MxBool p_enable);
void FUN_10046bb0(LegoWorld* p_world);