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Implement various small LegoPathController functions (#914)
* Implement/match LegoPathController::Tickle * Implement various small LegoPathController functions * Add 0x10046b30
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@@ -85,7 +85,7 @@ public:
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void FUN_1001fe90(LegoAnimPresenter* p_presenter);
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LegoPathBoundary* FindPathBoundary(const char* p_name);
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void AddPath(LegoPathController* p_controller);
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MxResult GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
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MxResult GetCurrPathInfo(LegoPathBoundary** p_boundaries, MxS32& p_numL);
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MxCore* Find(const char* p_class, const char* p_name);
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MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
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