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Implement LegoVideoManager::Create and related (#393)
* WIP * Match * Changes * Fix format * Style fixes * Update naming.yml * Match to ~85%
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27
LEGO1/tglsurface.h
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27
LEGO1/tglsurface.h
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#ifndef TGLSURFACE_H
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#define TGLSURFACE_H
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#include "decomp.h"
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#include "mxtypes.h"
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#include <d3d.h>
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#include <windows.h>
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class TglSurface {
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public:
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// SIZE 0x28
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struct CreateStruct {
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undefined4 m_unk0x00; // 0x00
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HWND m_hwnd; // 0x04
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IDirectDraw* m_directDraw; // 0x08
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IDirectDrawSurface* m_ddSurface1; // 0x0c
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IDirectDrawSurface* m_ddSurface2; // 0x10
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IDirectDrawPalette* m_ddPalette; // 0x14
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BOOL m_isFullScreen; // 0x18
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MxU32 m_flags; // 0x1c
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IDirect3D* m_direct3d; // 0x20
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IDirect3DDevice* m_d3dDevice; // 0x24
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};
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};
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#endif // TGLSURFACE_H
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