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Implement LegoVideoManager::Create and related (#393)
* WIP * Match * Changes * Fix format * Style fixes * Update naming.yml * Match to ~85%
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@@ -4,6 +4,9 @@
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DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
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// GLOBAL: LEGO1 0x101013d8
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undefined g_unk101013d8 = 0;
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// FUNCTION: LEGO1 0x100a9eb0
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float ViewROI::IntrinsicImportance() const
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{
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@@ -34,9 +37,10 @@ void ViewROI::UpdateWorldData(const Matrix4Data& parent2world)
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}
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}
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inline ViewROI::~ViewROI()
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// FUNCTION: LEGO1 0x100aa500
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undefined ViewROI::SetUnk101013d8(undefined p_flag)
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{
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// SetLODList() will decrease refCount of LODList
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SetLODList(0);
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delete geometry;
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undefined oldFlag = g_unk101013d8;
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g_unk101013d8 = p_flag;
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return oldFlag;
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}
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