Fix remaining vtordisp issues (#1016)

* Fix LegoRaceActor

* Fix LegoRaceMap

* Fix LegoCarRaceActor

* Fix LegoJetskiRaceActor

* Fix LegoJetski

* Fix LegoRaceCar

* Downgrade orig addr unique message to debug
This commit is contained in:
MS
2024-06-10 13:04:40 -04:00
committed by GitHub
parent c22c6f3379
commit 9383076e04
13 changed files with 181 additions and 205 deletions

View File

@@ -2,12 +2,6 @@
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
// STUB: LEGO1 0x10014190
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
{
// TODO
}
// FUNCTION: LEGO1 0x100145d0
LegoRaceActor::LegoRaceActor()
{
@@ -15,33 +9,21 @@ LegoRaceActor::LegoRaceActor()
m_unk0x08 = 0;
}
// STUB: LEGO1 0x10014cb0
void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
{
// TODO
}
// STUB: LEGO1 0x10014cc0
// STUB: LEGO1 0x10014750
MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014cd0
void LegoRaceActor::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10014ce0
// STUB: LEGO1 0x100147f0
MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014cf0
// STUB: LEGO1 0x10014a00
MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{
// TODO