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Implement MxDisplaySurface::VTable0x34 (#1264)
* Implement MxDisplaySurface::VTable0x34 * Match * Remove function count since we got them all * Update README.md * Remove emphasis on work-in-progress --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -66,13 +66,13 @@ public:
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MxS32 p_height,
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MxBool p_RLE
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); // vtable+0x30
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virtual undefined4 VTable0x34(
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4,
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undefined4
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virtual void VTable0x34(
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MxU8* p_pixels,
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MxS32 p_bpp,
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MxS32 p_width,
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MxS32 p_height,
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MxS32 p_x,
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MxS32 p_y
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); // vtable+0x34
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virtual void Display(
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MxS32 p_left,
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@@ -1,6 +1,7 @@
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#include "mxdisplaysurface.h"
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#include "mxbitmap.h"
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#include "mxdebug.h"
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#include "mxmisc.h"
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#include "mxomni.h"
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#include "mxpalette.h"
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@@ -739,10 +740,75 @@ sixteen_bit:
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}
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}
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// STUB: LEGO1 0x100bb850
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undefined4 MxDisplaySurface::VTable0x34(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
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// FUNCTION: LEGO1 0x100bb850
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// FUNCTION: BETA10 0x10141191
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void MxDisplaySurface::VTable0x34(MxU8* p_pixels, MxS32 p_bpp, MxS32 p_width, MxS32 p_height, MxS32 p_x, MxS32 p_y)
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{
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return 0;
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DDSURFACEDESC surfaceDesc;
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memset(&surfaceDesc, 0, sizeof(surfaceDesc));
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surfaceDesc.dwSize = sizeof(surfaceDesc);
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HRESULT result = m_ddSurface2->Lock(NULL, &surfaceDesc, DDLOCK_WAIT, NULL);
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if (result == DDERR_SURFACELOST) {
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m_ddSurface2->Restore();
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result = m_ddSurface2->Lock(NULL, &surfaceDesc, DDLOCK_WAIT, NULL);
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}
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if (result == DD_OK) {
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MxU8* pixels = p_pixels;
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switch (m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount) {
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case 8: {
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if (p_bpp == 16) {
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MxTrace("16 bit source to 8 bit display NOT_IMPLEMENTED");
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assert(0);
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return;
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}
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MxU8* dst = (MxU8*) surfaceDesc.lpSurface + p_y * surfaceDesc.lPitch + p_x;
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MxLong stride = p_width;
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MxLong length = surfaceDesc.lPitch;
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while (p_height--) {
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memcpy(dst, pixels, p_width);
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pixels += stride;
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dst += length;
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}
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break;
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}
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case 16: {
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if (p_bpp == 16) {
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MxU8* dst = (MxU8*) surfaceDesc.lpSurface + p_y * surfaceDesc.lPitch + p_x;
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MxLong stride = p_width * 2;
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MxLong length = surfaceDesc.lPitch;
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while (p_height--) {
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memcpy(dst, pixels, 2 * p_width);
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pixels += stride;
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dst += length;
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}
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}
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else if (p_bpp == 8) {
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MxU8* dst = (MxU8*) surfaceDesc.lpSurface + p_y * surfaceDesc.lPitch + 2 * p_x;
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MxLong stride = p_width * 2;
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MxLong length = -2 * p_width + surfaceDesc.lPitch;
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for (MxS32 i = 0; i < p_height; i++) {
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for (MxS32 j = 0; j < p_width; j++) {
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*(MxU16*) dst = m_16bitPal[*pixels++];
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dst += 2;
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}
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pixels += stride;
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dst += length;
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}
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}
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}
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}
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m_ddSurface2->Unlock(surfaceDesc.lpSurface);
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}
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}
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// FUNCTION: LEGO1 0x100bba50
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