Implement/match PickEntity (#1153)

* Implement/match PickEntity

* Rename function
This commit is contained in:
Christian Semmler
2024-11-15 10:35:53 -07:00
committed by GitHub
parent 62f09570b0
commit 93c640a45f
3 changed files with 17 additions and 12 deletions

View File

@@ -40,9 +40,9 @@ class LegoTreeNode;
extern MxAtomId* g_isleScript;
LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
LegoEntity* PickEntity(MxLong p_x, MxLong p_y);
LegoROI* PickROI(MxLong p_x, MxLong p_y);
LegoROI* PickRootROI(MxLong p_x, MxLong p_y);
void RotateY(LegoROI* p_roi, MxFloat p_angle);
MxBool SpheresIntersect(const BoundingSphere& p_sphere1, const BoundingSphere& p_sphere2);
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);