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Create (#289)
* Align name of Create method with known source Fix name in Score for reccmp * Also update MxEntity::Vtable0x14
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@@ -28,16 +28,16 @@ public:
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// IslePathActor::`scalar deleting destructor'
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inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
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virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual void VTable0xcc(); // vtable+0xcc
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virtual void VTable0xd0(); // vtable+0xd0
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virtual void VTable0xd4(); // vtable+0xd4
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virtual void VTable0xd8(); // vtable+0xd8
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virtual void VTable0xdc(); // vtable+0xdc
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virtual void VTable0xe0(); // vtable+0xe0
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virtual void VTable0xe4(); // vtable+0xe4
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virtual void VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3); // vtable+0xe8
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virtual void VTable0xec(); // vtable+0xec
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual void VTable0xcc(); // vtable+0xcc
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virtual void VTable0xd0(); // vtable+0xd0
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virtual void VTable0xd4(); // vtable+0xd4
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virtual void VTable0xd8(); // vtable+0xd8
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virtual void VTable0xdc(); // vtable+0xdc
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virtual void VTable0xe0(); // vtable+0xe0
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virtual void VTable0xe4(); // vtable+0xe4
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virtual void VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3); // vtable+0xe8
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virtual void VTable0xec(); // vtable+0xec
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inline void SetWorld(LegoWorld* p_world) { m_pLegoWorld = p_world; }
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inline LegoWorld* GetWorld() { return m_pLegoWorld; }
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