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Create (#289)
* Align name of Create method with known source Fix name in Score for reccmp * Also update MxEntity::Vtable0x14
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@@ -42,7 +42,7 @@ void LegoEntity::SetWorldTransform(MxVector3& p_loc, MxVector3& p_dir, MxVector3
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}
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// OFFSET: LEGO1 0x100107e0
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MxResult LegoEntity::InitFromMxDSObject(MxDSObject& p_dsObject)
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MxResult LegoEntity::Create(MxDSObject& p_dsObject)
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{
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m_mxEntityId = p_dsObject.GetObjectId();
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m_atom = p_dsObject.GetAtomId();
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