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(Proposal) Introduce arithmetic operators to Vector2 (#1193)
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@@ -442,7 +442,7 @@ MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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MxMatrix matr;
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matr = roi->GetLocal2World();
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Vector3(matr[3]).Add(g_unk0x10102af0);
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Vector3(matr[3]) += g_unk0x10102af0;
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roi->FUN_100a58f0(matr);
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p_actor->SetState(2);
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