(Proposal) Introduce arithmetic operators to Vector2 (#1193)

This commit is contained in:
Christian Semmler
2024-12-07 09:26:22 -07:00
committed by GitHub
parent 4d8098a6c2
commit 94ce89cbaa
26 changed files with 144 additions and 134 deletions

View File

@@ -168,7 +168,7 @@ LegoResult LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix)
}
local54 = localcc;
((Vector3&) local54).Sub(localb8);
local54 -= localb8;
if (local54.Unitize() == 0) {
local5c.EqualsCross(&local68, &local54);
@@ -177,7 +177,7 @@ LegoResult LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix)
local68.EqualsCross(&local54, &local5c);
localcc = p_matrix[3];
((Vector3&) localcc).Add(localb0[3]);
localcc += localb0[3];
p_matrix[3][0] = p_matrix[3][1] = p_matrix[3][2] = localb0[3][0] = localb0[3][1] = localb0[3][2] = 0;