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Match simple BETA10 vector calls (#1382)
* Add BETA10 for Vector2 * BETA10 match the remaining vector vtables * Match vector implementations to BETA10 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -25,6 +25,7 @@ public:
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Mx4DPointFloat(const Mx4DPointFloat& p_other) : Vector4(m_elements) { EqualsImpl(p_other.m_data); }
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// FUNCTION: LEGO1 0x10003200
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// FUNCTION: BETA10 0x10048da0
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virtual void operator=(const Vector4& p_impl) { EqualsImpl(p_impl.m_data); } // vtable+0x98
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// FUNCTION: BETA10 0x1004af10
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