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add jukeboxscript enum (#466)
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@@ -3,6 +3,7 @@
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#include "act1state.h"
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#include "act3.h"
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#include "isle.h"
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#include "jukebox.h"
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#include "legoanimationmanager.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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@@ -102,7 +103,7 @@ MxU32 Helicopter::VTable0xcc()
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FUN_10015820(TRUE, 0);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, TRUE);
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SetUnknownDC(4);
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PlayMusic(9);
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PlayMusic(JukeBox::e_jail);
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break;
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case 1:
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m_script = *g_act2mainScript;
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