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Implement LegoCarBuildAnimPresenter::FUN_10079160()
and others (#1111)
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others * Address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -279,6 +279,7 @@ LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
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}
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// FUNCTION: LEGO1 0x1009faa0
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// FUNCTION: BETA10 0x1017e2b3
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LegoRotationKey::LegoRotationKey()
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{
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m_angle = 1.0F;
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@@ -356,6 +357,7 @@ LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
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}
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// FUNCTION: LEGO1 0x1009fcf0
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// FUNCTION: BETA10 0x1017e71a
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LegoAnimNodeData::LegoAnimNodeData()
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{
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m_numTranslationKeys = 0;
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@@ -494,6 +496,13 @@ LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a0360
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// STUB: BETA10 0x1017f1e5
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void LegoAnimNodeData::FUN_100a0360(LegoChar* p_param)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100a03c0
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LegoResult LegoAnimNodeData::CreateLocalTransform(LegoFloat p_time, Matrix4& p_matrix)
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{
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