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Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3` * Move * Fix match
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LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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44
LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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@@ -0,0 +1,44 @@
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#include "act3ammo.h"
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#include "legocharactermanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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// FUNCTION: LEGO1 0x100537f0
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// FUNCTION: BETA10 0x1001d648
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Act3Ammo::Act3Ammo()
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{
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m_unk0x154 = 0;
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m_unk0x15c = 0;
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}
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// FUNCTION: LEGO1 0x100538a0
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// FUNCTION: BETA10 0x1001d6e7
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Act3Ammo::~Act3Ammo()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x10053900
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// FUNCTION: BETA10 0x1001d759
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void Act3Ammo::Destroy(MxBool p_fromDestructor)
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{
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if (!p_fromDestructor) {
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assert(0);
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}
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else if (m_roi != NULL) {
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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}
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}
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// STUB: LEGO1 0x10054050
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// STUB: BETA10 0x1001e362
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void Act3Ammo::VTable0x70(float p_time)
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{
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// TODO
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}
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@@ -42,7 +42,7 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
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m_world = CurrentWorld();
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if (m_world->IsA("Act3")) {
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((Act3*) m_world)->SetUnknown420c(this);
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((Act3*) m_world)->SetHelicopter(this);
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}
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if (m_world != NULL) {
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@@ -1,12 +1,34 @@
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#include "act3.h"
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#include "legonavcontroller.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(Act3, 0x4274)
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DECOMP_SIZE_ASSERT(Act3State, 0x0c)
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DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c)
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DECOMP_SIZE_ASSERT(Act3List, 0x10)
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// STUB: LEGO1 0x10072270
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// FUNCTION: LEGO1 0x10072270
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// FUNCTION: BETA10 0x10015470
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Act3::Act3()
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{
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// TODO
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m_unk0xf8 = 0;
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m_unk0x41fc = 0;
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m_unk0x4200 = 0;
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m_unk0x4204 = 0;
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m_unk0x4208 = 0;
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m_helicopter = NULL;
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m_unk0x4210 = 0;
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m_unk0x4214 = -1;
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m_unk0x421e = 0;
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memset(m_unk0x4230, 0, sizeof(m_unk0x4230));
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NavController()->ResetMaxLinearAccel(NavController()->GetMaxLinearAccel() * 30.0f);
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NavController()->ResetMaxLinearDeccel(NavController()->GetMaxLinearDeccel() * 30.0f);
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10072500
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