Add initial .clang-tidy and fixes

This commit is contained in:
Christian Semmler
2024-01-31 02:16:17 -05:00
parent 9e0b19856c
commit 99c16d1392
306 changed files with 2780 additions and 1958 deletions

View File

@@ -10,20 +10,20 @@ public:
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline virtual const char* ClassName() const override // vtable+0x0c
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
MxBool SetFlag() override; // vtable+0x18
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x18 = p_unk0x18; }
inline MxU32 GetUnknown18() { return m_unk0x18; }