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Add initial .clang-tidy and fixes
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@@ -9,31 +9,31 @@ class Act3 : public LegoWorld {
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public:
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Act3();
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virtual ~Act3() override; // vtable+00
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~Act3() override; // vtable+00
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
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virtual MxResult Tickle() override; // vtable+0x08
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10072510
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inline virtual const char* ClassName() const override // vtable+0x0c
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f013c
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return "Act3";
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}
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// FUNCTION: LEGO1 0x10072520
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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virtual void ReadyWorld() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual void VTable0x60() override; // vtable+0x60
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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void VTable0x60() override; // vtable+0x60
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MxBool VTable0x64() override; // vtable+0x64
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void VTable0x68(MxBool p_add) override; // vtable+0x68
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inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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inline void SetUnkown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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