Add initial .clang-tidy and fixes

This commit is contained in:
Christian Semmler
2024-01-31 02:16:17 -05:00
parent 9e0b19856c
commit 99c16d1392
306 changed files with 2780 additions and 1958 deletions

View File

@@ -7,22 +7,22 @@
class Act3Shark : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x100430c0
inline virtual const char* ClassName() const override // vtable+0x0c
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03a0
return "Act3Shark";
}
// FUNCTION: LEGO1 0x1001a130
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3Shark::ClassName()) || LegoAnimActor::IsA(p_name);
}
virtual void ParseAction(char*) override; // vtable+0x20
virtual void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
virtual void VTable0x70(float p_float) override; // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
void ParseAction(char*) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
// SYNTHETIC: LEGO1 0x10043020
// Act3Shark::`scalar deleting destructor'