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Add initial .clang-tidy and fixes
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@@ -10,19 +10,19 @@ public:
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AmbulanceMissionState();
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// FUNCTION: LEGO1 0x10037600
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inline virtual const char* ClassName() const override // vtable+0x0c
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00e8
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return "AmbulanceMissionState";
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}
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// FUNCTION: LEGO1 0x10037610
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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inline MxU16 GetColor(MxU8 p_id)
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{
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