Add initial .clang-tidy and fixes

This commit is contained in:
Christian Semmler
2024-01-31 02:16:17 -05:00
parent 9e0b19856c
commit 99c16d1392
306 changed files with 2780 additions and 1958 deletions

View File

@@ -8,21 +8,21 @@
class Doors : public LegoPathActor {
public:
// FUNCTION: LEGO1 0x1000e430
inline virtual const char* ClassName() const override // vtable+0x0c
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03e8
return "Doors";
}
// FUNCTION: LEGO1 0x1000e440
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Doors::ClassName()) || LegoPathActor::IsA(p_name);
}
virtual void ParseAction(char*) override; // vtable+0x20
virtual void VTable0x70(float p_float) override; // vtable+0x70
virtual MxS32 VTable0x94() override; // vtable+0x94
void ParseAction(char*) override; // vtable+0x20
void VTable0x70(float p_float) override; // vtable+0x70
MxS32 VTable0x94() override; // vtable+0x94
// SYNTHETIC: LEGO1 0x1000e580
// Doors::`scalar deleting destructor'