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Add initial .clang-tidy and fixes
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@@ -9,22 +9,22 @@
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class HospitalState : public LegoState {
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public:
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HospitalState();
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virtual ~HospitalState() override {}
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~HospitalState() override {}
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// FUNCTION: LEGO1 0x10076400
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inline virtual const char* ClassName() const override // vtable+0x0c
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0480
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return "HospitalState";
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}
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// FUNCTION: LEGO1 0x10076410
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
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}
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virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100764c0
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// HospitalState::`scalar deleting destructor'
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