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Add initial .clang-tidy and fixes
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@@ -18,7 +18,7 @@ public:
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LegoUnknown100d9d00() { SetDestroy(Destroy); }
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// STUB: LEGO1 0x1007b210
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virtual MxS8 Compare(LegoUnknown100d7c88* p_a, LegoUnknown100d7c88* p_b) override { return -1; } // vtable+0x14
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MxS8 Compare(LegoUnknown100d7c88* p_a, LegoUnknown100d7c88* p_b) override { return -1; } // vtable+0x14
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// FUNCTION: LEGO1 0x1007b2e0
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static void Destroy(LegoUnknown100d7c88* p_element) { delete p_element; }
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