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Bootstrap MxDSMultiAction (#133)
* Bootstrap MxDSMultiAction * Move destroy function to list class * Fix unk14 call
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LEGO1/mxdsactionlist.h
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28
LEGO1/mxdsactionlist.h
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#ifndef MXDSACTIONLIST_H
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#define MXDSACTIONLIST_H
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#include "decomp.h"
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#include "mxlist.h"
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class MxDSAction;
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// VTABLE 0x100dced8
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// SIZE 0x1c
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class MxDSActionList : public MxList<MxDSAction>
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{
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public:
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MxDSActionList() {
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this->m_unk18 = 0;
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}
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virtual MxS8 Compare(MxDSAction *, MxDSAction *); // +0x14
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static void Destroy(MxDSAction *p_action);
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private:
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undefined m_unk18;
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};
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typedef MxListCursorChild<MxDSAction> MxDSActionListCursor;
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#endif // MXDSACTIONLIST_H
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