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Bootstrap MxDSMultiAction (#133)
* Bootstrap MxDSMultiAction * Move destroy function to list class * Fix unk14 call
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@@ -60,6 +60,7 @@ public:
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void Append(T*);
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MxU32 GetCount() { return m_count; }
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void SetDestroy(void (*p_customDestructor)(T *)) { this->m_customDestructor = p_customDestructor; }
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friend class MxListCursor<T>;
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