Implement/match IslePathActor::Exit (#997)

* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9f.

* Fix

* Remove some COMPAT_MODE
This commit is contained in:
Christian Semmler
2024-06-06 11:45:37 -04:00
committed by GitHub
parent 9b22642f0c
commit 9a9bccda0e
41 changed files with 196 additions and 153 deletions

View File

@@ -13,7 +13,7 @@ DECOMP_SIZE_ASSERT(Bike, 0x164)
// FUNCTION: LEGO1 0x10076670
Bike::Bike()
{
this->m_unk0x13c = 20.0;
this->m_maxLinearVel = 20.0;
this->m_unk0x150 = 3.0;
this->m_unk0x148 = 1;
}
@@ -32,9 +32,9 @@ MxResult Bike::Create(MxDSAction& p_dsAction)
}
// FUNCTION: LEGO1 0x10076920
void Bike::VTable0xe4()
void Bike::Exit()
{
IslePathActor::VTable0xe4();
IslePathActor::Exit();
GameState()->SetCurrentArea(LegoGameState::Area::e_bike);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeDashboard_Bitmap);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_BikeArms_Ctl);