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Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit * Name * Name * Partially fix vector interface * Revert "Partially fix vector interface" This reverts commit6e7a1e2b08. * Revert "Revert "Partially fix vector interface"" This reverts commite3860e3c9f. * Fix * Remove some COMPAT_MODE
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@@ -467,7 +467,6 @@ MxBool FUN_1003ef60()
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GameState()->m_currentArea != LegoGameState::e_elevdown &&
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GameState()->m_currentArea != LegoGameState::e_garadoor &&
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GameState()->m_currentArea != LegoGameState::e_polidoor) {
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if (CurrentActor() == NULL || !CurrentActor()->IsA("TowTrack")) {
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if (CurrentActor() == NULL || !CurrentActor()->IsA("Ambulance")) {
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MxU32 unk0x18 = act1State->GetUnknown18();
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