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Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit * Name * Name * Partially fix vector interface * Revert "Partially fix vector interface" This reverts commit6e7a1e2b08
. * Revert "Revert "Partially fix vector interface"" This reverts commite3860e3c9f
. * Fix * Remove some COMPAT_MODE
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@@ -149,10 +149,10 @@ inline void UnknownMx4DPointFloat::Unknown7()
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Mx4DPointFloat v2;
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v1 = m_unk0x00;
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((Vector4&) v1).Add(&m_unk0x18);
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((Vector4&) v1).Add(m_unk0x18);
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v2 = m_unk0x00;
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((Vector4&) v2).Sub(&m_unk0x18);
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((Vector4&) v2).Sub(m_unk0x18);
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if (v1.Dot(&v1, &v1) < v2.Dot(&v2, &v2)) {
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((Vector4&) m_unk0x18).Mul(-1.0f);
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