Implement/match IslePathActor::Exit (#997)

* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9f.

* Fix

* Remove some COMPAT_MODE
This commit is contained in:
Christian Semmler
2024-06-06 11:45:37 -04:00
committed by GitHub
parent 9b22642f0c
commit 9a9bccda0e
41 changed files with 196 additions and 153 deletions

View File

@@ -149,10 +149,10 @@ inline void UnknownMx4DPointFloat::Unknown7()
Mx4DPointFloat v2;
v1 = m_unk0x00;
((Vector4&) v1).Add(&m_unk0x18);
((Vector4&) v1).Add(m_unk0x18);
v2 = m_unk0x00;
((Vector4&) v2).Sub(&m_unk0x18);
((Vector4&) v2).Sub(m_unk0x18);
if (v1.Dot(&v1, &v1) < v2.Dot(&v2, &v2)) {
((Vector4&) m_unk0x18).Mul(-1.0f);