Implement/match LegoAnimationManager::ModelExists (#894)

* Implement/match LegoAnimationManager::FUN_10062520

* Name function
This commit is contained in:
Christian Semmler
2024-05-09 15:53:13 -04:00
committed by GitHub
parent 5629eb3c85
commit 9ae2acbea8
3 changed files with 29 additions and 18 deletions

View File

@@ -5,7 +5,7 @@
// SIZE 0x30
struct ModelInfo {
char* m_modelName; // 0x00
char* m_name; // 0x00
MxU8 m_unk0x04; // 0x04
float m_location[3]; // 0x08
float m_direction[3]; // 0x14
@@ -15,7 +15,7 @@ struct ModelInfo {
// SIZE 0x30
struct AnimInfo {
char* m_animName; // 0x00
char* m_name; // 0x00
MxU32 m_objectId; // 0x04
MxS16 m_unk0x08; // 0x08
MxBool m_unk0x0a; // 0x0a