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Implement MxDisplaySurface::DrawTransparentRLE
(#1236)
* Implement MxDisplaySurface::DrawTransparentRLE * ncc fix
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@@ -99,14 +99,14 @@ public:
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LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return m_ddSurface2; }
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MxVideoParam& GetVideoParam() { return m_videoParam; }
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void FUN_100bb500(
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MxU8** p_bitmapData,
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MxU8** p_surfaceData,
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void DrawTransparentRLE(
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MxU8*& p_bitmapData,
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MxU8*& p_surfaceData,
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MxU32 p_bitmapSize,
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MxS32 p_width,
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MxS32 p_height,
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MxLong p_pitch,
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MxU32 p_bpp
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MxU8 p_bpp
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);
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private:
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