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Implement TextureData::Create (#586)
* Implement TextureData::Create * Fix names * Rename * Fix name * Fix annotation * Add missing annotation * Fix annotation * More annotation fixes * Compat template type ambiguity * Fix
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688dc0b6ee
commit
9d8820ee06
@@ -1,62 +0,0 @@
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#include "gifmanager.h"
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DECOMP_SIZE_ASSERT(GifData, 0x14);
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DECOMP_SIZE_ASSERT(GifMap, 0x10);
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DECOMP_SIZE_ASSERT(GifManagerBase, 0x18);
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DECOMP_SIZE_ASSERT(GifManager, 0x24);
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// FUNCTION: LEGO1 0x10065c00
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GifData::~GifData()
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{
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if (m_name) {
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delete[] m_name;
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m_name = NULL;
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}
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if (m_palette) {
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m_palette->Release();
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m_palette = NULL;
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}
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if (m_surface) {
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m_surface->Release();
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m_surface = NULL;
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}
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if (m_texture) {
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m_texture->Release();
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m_texture = NULL;
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}
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}
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// FUNCTION: LEGO1 0x10099870
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GifManager::~GifManager()
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{
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}
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// FUNCTION: LEGO1 0x10099cc0
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void GifManager::FUN_10099cc0(GifData* p_data)
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{
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if (p_data == NULL) {
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return;
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}
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#ifdef COMPAT_MODE
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GifList::iterator it;
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for (it = m_list.begin(); it != m_list.end(); it++) {
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#else
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for (GifList::iterator it = m_list.begin(); it != m_list.end(); it++) {
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#endif
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if (*it == p_data) {
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// TODO: This is wrong, but what is at +0x0c on the iterator?
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*it = NULL;
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if (p_data->m_texture->Release() == TRUE) {
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delete p_data;
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m_list.erase(it);
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}
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return;
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}
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}
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}
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188
LEGO1/lego/legoomni/src/common/legocontainer.cpp
Normal file
188
LEGO1/lego/legoomni/src/common/legocontainer.cpp
Normal file
@@ -0,0 +1,188 @@
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#include "legocontainer.h"
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#include "lego/sources/misc/legoimage.h"
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#include "lego/sources/misc/legotexture.h"
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#include "legoomni.h"
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#include "legovideomanager.h"
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#include "tgl/d3drm/impl.h"
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DECOMP_SIZE_ASSERT(TextureData, 0x10);
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DECOMP_SIZE_ASSERT(LegoContainerInfo<LegoTexture>, 0x10);
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// DECOMP_SIZE_ASSERT(LegoContainer<LegoTexture>, 0x18);
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DECOMP_SIZE_ASSERT(LegoTextureContainer, 0x24);
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// FUNCTION: LEGO1 0x10065bf0
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TextureData::TextureData()
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{
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m_name = NULL;
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m_surface = NULL;
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m_palette = NULL;
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m_texture = NULL;
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}
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// FUNCTION: LEGO1 0x10065c00
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TextureData::~TextureData()
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{
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if (m_name) {
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delete[] m_name;
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m_name = NULL;
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}
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if (m_palette) {
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m_palette->Release();
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m_palette = NULL;
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}
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if (m_surface) {
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m_surface->Release();
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m_surface = NULL;
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}
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if (m_texture) {
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m_texture->Release();
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m_texture = NULL;
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}
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}
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// FUNCTION: LEGO1 0x10065c60
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TextureData* TextureData::Create(const char* p_name, LegoTexture* p_texture)
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{
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TextureData* texture = new TextureData();
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if (p_name == NULL || p_texture == NULL) {
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return NULL;
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}
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if (p_name) {
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texture->m_name = new char[strlen(p_name) + 1];
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strcpy(texture->m_name, p_name);
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}
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LPDIRECTDRAW pDirectDraw = VideoManager()->GetDirect3D()->DirectDraw();
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LegoImage* image = p_texture->GetImage();
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DDSURFACEDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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desc.dwFlags = DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
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desc.dwWidth = image->GetWidth();
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desc.dwHeight = image->GetHeight();
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desc.ddsCaps.dwCaps = DDCAPS_OVERLAYCANTCLIP | DDCAPS_OVERLAY;
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desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
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desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
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desc.ddpfPixelFormat.dwRGBBitCount = 8;
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MxS32 i;
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LegoU8* bits;
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MxU8* surface;
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if (pDirectDraw->CreateSurface(&desc, &texture->m_surface, NULL) != DD_OK) {
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goto done;
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}
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bits = image->GetBits();
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (texture->m_surface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR, NULL) != DD_OK) {
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goto done;
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}
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surface = (MxU8*) desc.lpSurface;
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if (desc.dwWidth == desc.lPitch) {
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memcpy(surface, bits, desc.dwWidth * desc.dwHeight);
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}
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else {
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for (i = 0; i < desc.dwHeight; i++) {
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*(MxU32*) surface = *(MxU32*) bits;
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surface += desc.lPitch;
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bits += desc.dwWidth;
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}
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}
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texture->m_surface->Unlock(desc.lpSurface);
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PALETTEENTRY entries[256];
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memset(entries, 0, sizeof(entries));
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for (i = 0; i < _countof(entries); i++) {
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if (i < image->GetCount()) {
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entries[i].peFlags = 0;
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entries[i].peRed = image->GetPaletteEntry(i).GetRed();
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entries[i].peGreen = image->GetPaletteEntry(i).GetGreen();
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entries[i].peBlue = image->GetPaletteEntry(i).GetBlue();
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}
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else {
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entries[i].peFlags = 0x80;
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}
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}
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if (pDirectDraw->CreatePalette(DDPCAPS_ALLOW256 | DDPCAPS_8BIT, entries, &texture->m_palette, NULL) != DD_OK) {
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goto done;
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}
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texture->m_surface->SetPalette(texture->m_palette);
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if (((TglImpl::RendererImpl*) VideoManager()->GetRenderer())
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->CreateTextureFromSurface(texture->m_surface, &texture->m_texture) != D3DRM_OK) {
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goto done;
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}
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texture->m_texture->SetAppData((DWORD) texture);
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return texture;
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done:
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if (texture->m_name != NULL) {
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delete[] texture->m_name;
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texture->m_name = NULL;
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}
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if (texture->m_palette != NULL) {
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texture->m_palette->Release();
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texture->m_palette = NULL;
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}
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if (texture->m_surface != NULL) {
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texture->m_surface->Release();
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texture->m_surface = NULL;
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}
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if (texture != NULL) {
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delete texture;
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}
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return NULL;
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}
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// FUNCTION: LEGO1 0x10099870
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LegoTextureContainer::~LegoTextureContainer()
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{
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}
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// FUNCTION: LEGO1 0x10099cc0
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void LegoTextureContainer::FUN_10099cc0(TextureData* p_data)
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{
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if (p_data == NULL) {
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return;
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}
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#ifdef COMPAT_MODE
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TextureList::iterator it;
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for (it = m_list.begin(); it != m_list.end(); it++) {
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#else
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for (TextureList::iterator it = m_list.begin(); it != m_list.end(); it++) {
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#endif
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if (*it == p_data) {
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// TODO: This is wrong, but what is at +0x0c on the iterator?
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*it = NULL;
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if (p_data->m_texture->Release() == TRUE) {
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delete p_data;
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m_list.erase(it);
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}
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return;
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}
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}
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}
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@@ -1,8 +1,8 @@
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#include "score.h"
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#include "ambulancemissionstate.h"
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#include "gifmanager.h"
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#include "jukebox.h"
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#include "legocontainer.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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@@ -233,7 +233,7 @@ void Score::Enable(MxBool p_enable)
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// FUNCTION: LEGO1 0x100019d0
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void Score::Paint()
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{
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GifData* gd = GetGifManager()->Get("bigcube.gif");
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TextureData* gd = GetTextureContainer()->Get("bigcube.gif");
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if (gd) {
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RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");
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@@ -1,8 +1,8 @@
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#include "legoomni.h"
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#include "gifmanager.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legocontainer.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoobjectfactory.h"
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@@ -215,9 +215,9 @@ LegoBuildingManager* BuildingManager()
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}
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// FUNCTION: LEGO1 0x10015800
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GifManager* GetGifManager()
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LegoTextureContainer* GetTextureContainer()
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{
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return LegoOmni::GetInstance()->GetGifManager();
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return LegoOmni::GetInstance()->GetTextureContainer();
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}
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// FUNCTION: LEGO1 0x10015820
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@@ -466,9 +466,9 @@ void LegoOmni::Init()
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{
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MxOmni::Init();
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m_scripts = NULL;
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m_inputMgr = NULL;
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m_inputManager = NULL;
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m_viewLODListManager = NULL;
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m_gifManager = NULL;
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m_textureContainer = NULL;
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m_worldList = NULL;
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m_currentWorld = NULL;
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m_exit = FALSE;
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@@ -520,9 +520,9 @@ void LegoOmni::Destroy()
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m_buildingManager = NULL;
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}
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if (m_gifManager) {
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delete m_gifManager;
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m_gifManager = NULL;
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if (m_textureContainer) {
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delete m_textureContainer;
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m_textureContainer = NULL;
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}
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if (m_viewLODListManager) {
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@@ -530,14 +530,14 @@ void LegoOmni::Destroy()
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m_viewLODListManager = NULL;
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}
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if (m_inputMgr) {
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delete m_inputMgr;
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m_inputMgr = NULL;
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if (m_inputManager) {
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delete m_inputManager;
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m_inputManager = NULL;
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}
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if (m_inputMgr) {
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delete m_inputMgr;
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m_inputMgr = NULL;
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if (m_inputManager) {
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delete m_inputManager;
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m_inputManager = NULL;
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}
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// todo FUN_10046de0
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@@ -598,15 +598,15 @@ MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
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goto done;
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}
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if (!(m_inputMgr = new LegoInputManager()) || m_inputMgr->Create(p_param.GetWindowHandle()) != SUCCESS) {
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delete m_inputMgr;
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m_inputMgr = NULL;
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if (!(m_inputManager = new LegoInputManager()) || m_inputManager->Create(p_param.GetWindowHandle()) != SUCCESS) {
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delete m_inputManager;
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m_inputManager = NULL;
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goto done;
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}
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m_viewLODListManager = new ViewLODListManager();
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m_gifManager = new GifManager();
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m_gifManager->SetOwnership(FALSE);
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m_textureContainer = new LegoTextureContainer();
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m_textureContainer->SetOwnership(FALSE);
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// FUN_10046c10
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m_saveDataWriter = new LegoUnkSaveDataWriter();
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@@ -616,7 +616,7 @@ MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
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m_gameState = new LegoGameState();
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m_worldList = new LegoWorldList(TRUE);
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if (!m_viewLODListManager || !m_gifManager || !m_worldList || !m_saveDataWriter || !m_plantManager ||
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if (!m_viewLODListManager || !m_textureContainer || !m_worldList || !m_saveDataWriter || !m_plantManager ||
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!m_animationManager || !m_buildingManager) {
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goto done;
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}
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@@ -900,7 +900,7 @@ void LegoOmni::FUN_1005b4f0(MxBool p_disable, MxU16 p_flags)
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{
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if (p_disable) {
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if (p_flags & c_disableInput) {
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m_inputMgr->DisableInputProcessing();
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m_inputManager->DisableInputProcessing();
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}
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if (p_flags & c_disable3d) {
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@@ -912,7 +912,7 @@ void LegoOmni::FUN_1005b4f0(MxBool p_disable, MxU16 p_flags)
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}
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}
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else {
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m_inputMgr->EnableInputProcessing();
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m_inputManager->EnableInputProcessing();
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((LegoVideoManager*) m_videoManager)->SetRender3D(TRUE);
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((LegoVideoManager*) m_videoManager)->UpdateView(0, 0, 0, 0);
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}
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@@ -57,33 +57,45 @@ void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
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MxResult LegoAnimPresenter::VTable0x88(MxStreamChunk* p_chunk)
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{
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MxResult result = FAILURE;
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LegoMemory stream((char*) p_chunk->GetData());
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LegoMemory storage(p_chunk->GetData());
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MxS32 magicSig;
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MxS32 val2 = 0;
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LegoS32 parseScene = 0;
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MxS32 val3;
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if (stream.Read(&magicSig, sizeof(MxS32)) == SUCCESS && magicSig == 0x11) {
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if (stream.Read(&m_unk0xa4, sizeof(MxU32)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[0], sizeof(float)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[1], sizeof(float)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[2], sizeof(float)) == SUCCESS) {
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if (stream.Read(&val2, sizeof(MxS32)) == SUCCESS) {
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if (stream.Read(&val3, sizeof(MxS32)) == SUCCESS) {
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m_anim = new LegoAnim();
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if (m_anim) {
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if (m_anim->Read(&stream, val2) == SUCCESS) {
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result = SUCCESS;
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}
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}
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}
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}
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}
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}
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}
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}
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if (storage.Read(&magicSig, sizeof(magicSig)) != SUCCESS || magicSig != 0x11) {
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goto done;
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}
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if (storage.Read(&m_unk0xa4, sizeof(m_unk0xa4)) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&m_unk0xa8[0], sizeof(m_unk0xa8[0])) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&m_unk0xa8[1], sizeof(m_unk0xa8[1])) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&m_unk0xa8[2], sizeof(m_unk0xa8[2])) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&parseScene, sizeof(parseScene)) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&val3, sizeof(val3)) != SUCCESS) {
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goto done;
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}
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m_anim = new LegoAnim();
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if (!m_anim) {
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goto done;
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}
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if (m_anim->Read(&storage, parseScene) != SUCCESS) {
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goto done;
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}
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result = SUCCESS;
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done:
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if (result != SUCCESS) {
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delete m_anim;
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Init();
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