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Implement TextureData::Create (#586)
* Implement TextureData::Create * Fix names * Rename * Fix name * Fix annotation * Add missing annotation * Fix annotation * More annotation fixes * Compat template type ambiguity * Fix
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@@ -1,8 +1,8 @@
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#include "score.h"
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#include "ambulancemissionstate.h"
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#include "gifmanager.h"
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#include "jukebox.h"
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#include "legocontainer.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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@@ -233,7 +233,7 @@ void Score::Enable(MxBool p_enable)
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// FUNCTION: LEGO1 0x100019d0
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void Score::Paint()
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{
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GifData* gd = GetGifManager()->Get("bigcube.gif");
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TextureData* gd = GetTextureContainer()->Get("bigcube.gif");
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if (gd) {
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RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");
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